![]() ![]() Lots of new scripting functions for the editor and Win32/macOS player for doing Splitscreen, animation scripting, key emulation, mouse cursor positioning and more, contributed by by Vazahat (just_in_case). Splitscreen, Animation Scripting and more.Updated the source code for the Android client to be compilable with the latest Android Studio (Electric Eel) Android Studio Electric Eel compatibility.png icons located in the \icons folder of the editor. It's not perfect (some controls like scrollbars and menus still have the default theme) but it's a start.Īll icons in the editor can now be customized and now have an alpha channel. Native WebGL supportUnlike in other 3D engines, CopperCube's WebGL code is handwritten and highly optimized: Your 3D game will download quickly and run fast, even if run directly on a website.CopperCube 6.6 is available now, including some new features and minor improvements everywhere.ĬopperCube now has an (experimental) dark mode, which can be enabled under Tools -> Options. You can mix it with the realtime lighting and shadows system as well. Place your lights, click on 'calculate' and your 3D levels will look great. High quality Light MapperThe editor includes a high quality light mapping tool. For WebGL, there is even a second big JavaScript library with direct access available, which is even open source. Cross Platform Script systemFor advanced users, there is a Javascript API working on all publishing targets. Low poly editing toolsYou can edit your own 3D models directly in CopperCube: It includes a simple 3D modelling tool for creating levels, models and items. Also, it is possible to download existing 3D models from the web and use them in the editor. Character AnimationYou can model and animate characters using any 3D software, export it into one of the supported file formats and then import them into Coppercube. Physics EngineNext to the the built-in blazingly fast collision and repsonse system, there is also a full physics engine integrated when publishing as Windows. There are also tools for placing grass and bushes, and creating trees. Terrain EditorCreate your own 3D worlds directly in the editor, textures can be painted quickly with automatic texture blending into the terrain. Simple-Click game systemNo programming needed: Wether you want to create a simple 3D game, a complex, epic adventure, or a first person shooter: Select from lots of created behaviors and adjust them accordingly. High performance 3D engineCopperCube includes manually optimized 3D engines for all supported targets, running with OpenGL, Direct3D, and WebGL. By buying it, you also support the further development of the engine. The engine is free but there is also a professional edition (DLC): It adds post effects like bloom and the option to customize the splash screen logo. But it is of course also possible to use CopperCube's. It is possible to import or create 3D models, set camera controllers, materials, behaviors, click 'publish' and the game app is ready, without programming. As Windows or Mac OS X apps, WebGL websites, or Android apps. CopperCube is an editor for creating 3D games and 3D websites, as windows or Mac OS Apps, as Flash or WebGL websites, or Android apps. There are also plenty of features for advanced users, like JavaScript scripting and shader support.Ĭreate your own 3D worlds and 3D models, set camera controllers, materials, behaviors, click 'publish' and your game or app is ready. ![]() Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more. No programming needed! Create 3D games and apps quickly. CopperCube is a full-featured 3D game engine.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |